AI Insights · Timothy · July 2022
Top 5 High Fantasy Games Performance on Unified Platform in Africa Q2 2022
In Q2 2022, high fantasy games on a unified platform in Africa showed diverse trends in terms of downloads, revenue, and active users. Here’s a look at how the top 5 apps performed.
In Q2 2022, high fantasy games on a unified platform in Africa demonstrated varied performance metrics. Here’s a detailed look at how the top 5 apps fared during this period, based on data from Sensor Tower.
Lords Mobile: Kingdom Wars saw a fluctuating trend in weekly revenue, peaking at around $35.9K in late April and then experiencing a slight decline towards the end of June, reaching approximately $26.7K. Weekly downloads for the app started strong with 141.9K in mid-April but saw a significant drop to 35.1K by the end of June. Active users also followed a similar trend, peaking at 325.7K in early May and then tapering off to 255.3K by the end of the quarter.
Akinator exhibited a relatively stable revenue stream, with minor fluctuations, peaking at $90 in early April and ending the quarter at $72. Weekly downloads showed a steady rise, reaching 46.8K in mid-June, before slightly decreasing to 42.8K by the end of June. Active users saw a peak of 258K in early April and maintained a consistent level around 205.9K by the end of the quarter.
Stick War: Legacy experienced moderate revenue changes, with a peak of $386 in late May and ending at $291 in the final week of June. Weekly downloads remained relatively steady, peaking at 43.5K in early April and slightly decreasing to 38.1K by the end of June. The app’s active users also maintained a stable trend, fluctuating around 166.7K towards the end of the quarter.
How to Loot - Pin Pull had an interesting pattern in weekly downloads, starting at 41.6K in late March, peaking at 45.5K in early May, and then dropping to 9.7K by the end of June. Active users followed a similar trend, peaking at 332.9K in early May and declining to 238.2K by the end of June. Revenue for this app was negligible throughout the quarter.
War and Order showed a steady increase in weekly revenue, reaching a peak of around $5.1K in early June. Weekly downloads saw a significant rise, peaking at 49K in late May and maintaining around 42.3K by the end of June. Active users also showed a steady increase, reaching approximately 108.8K in late May and closing the quarter at 108K.
For more detailed insights and comprehensive data, visit Sensor Tower.